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Fundamentals of game design / Ernest Adams, Andrew Rollings.

By: Contributor(s): Material type: TextTextPublication details: Upper Saddle River, New Jersey : Pearson Prentice Hall, 2007.Description: xxiii, 667 pages : colored illustrations, figures ; 23 cmISBN:
  • 0131687476
Subject(s): DDC classification:
  • 794.8 A1 22
Summary: Althrough artificial life might not seem very much like a game, simulations about people, pets, and even entire species can be entertaining and have been made into successful and fun products.
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Item type Current library Collection Call number Copy number Status Date due Barcode
Book Book College Library College Library Circulation 794.8 A1 2007 (Browse shelf(Opens below)) 1-1 Available 56002

Includes bibliographical references and index.

Althrough artificial life might not seem very much like a game, simulations about people, pets, and even entire species can be entertaining and have been made into successful and fun products.

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