Fundamentals of game design / Ernest Adams, Andrew Rollings.
Material type:
- 0131687476
- 794.8 A1 22
Item type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode | |
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College Library College Library | Circulation | 794.8 A1 2007 (Browse shelf(Opens below)) | 1-1 | Available | 56002 |
Includes bibliographical references and index.
Althrough artificial life might not seem very much like a game, simulations about people, pets, and even entire species can be entertaining and have been made into successful and fun products.
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